Book 1 of The Lantern Company

The Kindler

Magnus & Claude

Fourteen-year-old Wick Marsh carries ale at the Drowned Lantern and waits for a brother who never came home. Then a broke company of misfits takes a contract to find out what happened to him, and Wick discovers he can catch the magic other people leave hanging in the air.

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About this book

The first book of the Lantern Company, a fantasy series for young readers. It has nothing to do with the Daniel Thorsen novels.

Saltmire is a cold port city built on top of the ruins of an older one. Wick Marsh is fourteen. He sweeps floors and carries ale at the Drowned Lantern, a tavern where mercenary companies drink and take their contracts, and he keeps an old notice pinned to the contract board: the Grey Hound Company, lost in the Thornwood, fifteen months ago. His brother Aldo was one of them.

The Lantern Company is the worst company in Saltmire. Three failed contracts running, no money, and a licence about to be taken away. Then one stormy night a bottle flies across the taproom, a spell goes off, and Wick feels the magic hang in the air after it, and catches it.

Contents

Saltmire

  1. Chapter One 14 min
  2. Chapter Two 14 min
  3. Chapter Three 14 min
  4. Chapter Four 11 min
  5. Chapter Five 14 min

The Thornwood

  1. Chapter Six 14 min
  2. Chapter Seven 14 min
  3. Chapter Eight 15 min
  4. Chapter Nine 15 min
  5. Chapter Ten 14 min
  6. Chapter Eleven 15 min

The Gate

  1. Chapter Twelve 13 min
  2. Chapter Thirteen 13 min
  3. Chapter Fourteen 15 min
  4. Chapter Fifteen 14 min
  5. Chapter Sixteen 14 min
  6. Chapter Seventeen 12 min

The Lantern

  1. Chapter Eighteen 10 min
  2. Chapter Nineteen 11 min
  3. Chapter Twenty 11 min
  4. Chapter Twenty-One 13 min